If you want to select all units in a group exept one of its subgroup you can first doubleckick main group and then doubleckick + alt on subgroups so they will be removed from selection.Fikfap is one of the most attention-grabbing apps these days do you know that this app is a growing app like Tiktok 18 if you know then you know what I’m talking about. Spawn ranges will help you find proper distances from mexes and other spawn points.ĭouble clicking on units group will select all units inside this group so you will be able to faster find what units are inside it. You can now scale whole editor UI from 25% to 400%.ĭuplicate feature will allow for faster copy/pasting of selected props/decals/units. They looks nice but many players hate them, so I don't want to make it simple enough so all 'trash' maps will now had everything covered with clouds. Editor will probably never has support for displaying them, because using weather effects (clouds etc.) on maps is a controversial topic. You can now add and remove weather nodes in editor. Editor - Added Copy, Paste and Duplicate under Edit menuĮditor finally renders unit icons with sorting and custom effect on wreckage units.Editor - Added Duplicate function (Ctrl + D).Units - Changed ranges renderer to keep the size of the dashed line constant.Units - Double click will select all units inside this group (works with Shift to add to selection, and Ctrl to remove from selection).Units - Display warning when building is too close to the edge (Units - Wreckage strategic icons will render with light gray borders.Units - Editor now renders strategic icons.Markers - Added option to display predefined ranges from Spawn Points (build range, PD t1, t2 & t3).Markers - Added support for creating and editing Weather Generator and Weather Definition markers.Water - Added Waves to Undo/Redo history.Right now we compiled code to work with faf editor and in near future we should have features like creating new random map, loading biomes to existing maps or props presets. I was working with Sheikah to impelent map generator features. Wave are still missing Undo/Redo and frame animations, but that will be added in future release. Wave patterns can be replaced or changed in FAFeoreverMapEditor/Structure/Waves/a Search angle & angle range - Allows for generating waves incoming from one direction with range.Try prevent close waves - Editor will try to not spawn waves too close to each other.This allows you to chose how many of them you want to generate. Density - In GPG when we press generate editor spawn waves witch 10% chanse for each possible position in selected ShoreDepth.Generator works simmilar to GPG editor, but with few new tricks: ![]() Took me some time to reverse engenier how they exactly works. ![]() Terrain - Added experimental Generate random heightmapįinally map editor has support for water waves. ![]() Implemented some improvements in terrain types like symmetry and import/export. It now display decals and hide all editor gizmos. Thanks to Balthazar editor now has slope debug tool that works the same way as original editor.įinally fixed some issues with preview image and rendering map.
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